Monday, July 3

The Big Triangle



Originally Invented by Scott McCloud "The Big Triangle" measures artwork according to visual resemblance (e.g., photography and realistic painting), iconic abstraction (e.g., cartooning) and picture plane abstraction ("pure" abstraction).

Above we have a Flash implementation of this map where the axis have been labeled abstraction, iconicity and realism. Each axis measures from 0 to 255 making it possible to generate an hexadecimal index much like RGB is handled.

Interesting enough since the map is triangular the sum of all vectors will always make 255.

4 comments:

Neil said...

I like the idea of quantifying the values in McCloud's triangle, but it occurs to me that perhaps some of the valuation is off.

The elements within the "written" sidebar still have a value for "realism," but words have no resemblance to their meaning at all. Perhaps the second triangle takes on an additional set of values? Or maybe it just maintains a zero value for all aspects of realism and some differently scaled set of values for abstraction?

Robotacon said...

I've seen versions that is a pyramid instead where written text gets a whole side for itself.

That would make for what you're talking about having a whole different set of evaluation.

I'm not sure if you could call onomatopoetic words (Bang, Ka-Boom, Hiss etc) more realistic but that could also work out.

Robotacon said...

I didn't even think about Chinese and other asian languages that still have some signs that are pictograms. Couldn't you say that some of these words have "realism".

Neil said...

I haven't seen that pyramid that has a whole side for written text. I'd be curious to check it out. You're right, that could fix the issue. Do you remember where that was from?

I think that when you start adding different writing systems like Chinese, you get into a whole different qualification system. Instead of measuring just abstraction, it measures a connection to sound (as I did with my own triangle).